Virtual reality is coming to a close

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by Christophe » 23/01/16, 20:30

A nice article on the state of VR technology and development possibilities in early 2016: http://datanews.levif.be/ict/actualite/ ... 53539.html
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Re: Virtual reality is fast approaching




by Christophe » 14/04/16, 22:09

Here is the kind of cool idea that virtual reality allows:

https://www.facebook.com/photo.php?v=10153557638210963
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Re: Virtual reality is fast approaching




by Christophe » 26/04/16, 10:04

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Re: Virtual reality is fast approaching




by Christophe » 30/04/16, 11:03

A comment found on an occulus rift test: http://www.lesnumeriques.com/casque-rea ... /test.html

It's very pretty but it's still Facebook:
https://slice42.com/accessoires/2016/04 ... ift-37282/

I like section 6 of the conditions of use ... if you wanted to make money on it via youtube or other, circulate there's nothing to do ...
https://www.oculus.com/fr/legal/terms-of-service/


Facebook is really bastards ... but it's been a long time (since the beginning in fact) that they treat their users like slaves (free generated content, astronomical benefits reaped by them, it's slavery version 2.0)

To sum up this gives this when we bump is a slave to FuckBook and its subsidiaries:

Imagine that Apple reserves the right to use, for free, all the content that you could create with your Mac, and this perpetually and without your being able to oppose it. Crazy, right? Yet that's exactly what Oculus plans for its Oculus Rift, the VR headset.
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Re: Virtual reality is fast approaching




by Capt_Maloche » 01/05/16, 23:08

I tested TITAN of Space, it's pretty amazing :P electricity-electronics-informatics / Titans-of-space-Explore-the-solar-system-for-virtual-reality-t14696.html

The size ratios between the planets and the suns, the displacement in the solar system frankly makes good on smartphone (for me Galaxy Note 4) better is worth having a screen of definition higher than full HD, and of course the cardboard cardboard

08320652-photo-google-cardboard-ban.jpg


Titans-of-space.png
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Re: Virtual reality is fast approaching




by sen-no-sen » 02/05/16, 10:37

Despite the general enthusiasm for this new technology, I think it would be advisable to inform its future public of the potential risks that this represents for the sight.
I tried the Samsung gear (not to mention it) a colleague of work, and I must admit that I very quickly felt an eye strain that very quickly stopped me this experience ....
I do not think it has any (negative) effect on sight.
Moreover some applications should be developed to correct myopia, proof that such a device can cause changes.
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Re: Virtual reality is fast approaching




by Christophe » 02/05/16, 13:39

Nothing to report on my side eye level, yet I have a small (-1 in each eye) myopia.
I use RV headphones without my glasses.

By cons it is known that VR can give dizziness and nausea: the brain struggles to integrate the lack of movement and accelerations of the body compared to the treatment of vision. This is especially valid "when we walk" (without walking) in virtual reality, like FPS games.

I felt nothing particular when I stayed 50 minutes away on Titans of space, it was by far my longest VR experience. Maybe because we don't "walk" ...

This deserves a topic that I will create.

ps: I do not understand your last sentence? Can you develop?
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Re: Virtual reality is fast approaching




by Christophe » 02/05/16, 13:45

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Re: Virtual reality is fast approaching




by Obamot » 02/05/16, 17:14

A modest answer awaits you in the new Sen-no-Sen thread.
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