The "Immortal" project started to take shape in the mind of game music composer Ruben Monteiro back in 1997. His idea was to create an audio CD with re-arranged studio productions of classic Amiga game tunes - celebrating them as the roots of todays videogame soundtracks. Instead of re-arranging all of the music himself, Ruben asked the original artists (Allister Brimble, Barry Leitch, Darryl Sloan, Jochen Heizmann) to create studio mixes of their game music. He also started to notice the works of recent Amiga composers and decided to feature some of them on the album as well.
The concept of the "Immortal" project was born. The 1st CD was released in 1999, mainly featuring the music of the Psygnosis cult-game "Shadow of the Beast".
4 albums with extracts:
http://www.amiga-immortal.com/cds/immor ... ortal1.htm
http://www.amiga-immortal.com/cds/immor ... ortal2.htm
http://www.maz-sound.com/Immortal/en/Immortal1-3/
http://www.maz-sound.com/Immortal/en/Immortal4/
"Time travelers", aye I have tears in my eyes!
Too bad it's missing Another World (there is flashback, the "sequel" I think?) And many other hits ... monkey island 1, popolous for example! Ah the afternoons with friends spent making speedball 2 cups! Pfff of myths!
List of some games with downloadable extract: http://www.amiga-immortal.com/games1.htm
If you want you can continue this subject by talking about the games that have marked us ... at the time when each game knew how to innovate, was a surprise, and was not a vulgar "clone game" like 9 games out of 10 currently...
Everything screwed up ... on the other hand to replay a game of the time (there are plenty of emulator and the games are almost all in the public domain) must be motivated!
There must be material on youtube ...
Bingo!
A passionate monkey island 1 enthusiast in less than 40 min (teary eyed too)
the 2 was superb too ...
Same with Indiana Jones:
Long version:
(1h00)
Waw and Monkey Island 2 in ... 2h26 min!
A reissue of the 2nd was made in July ... 2010:
(watch it in HD)